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The ROCK has COME BACK from the DEAD

It's been a while -- quite a while if I may say so -- since I last poured out my heart on this piece of web space that I call (and many others call) a BLOG. I really miss how this theraputic tool for publicising personal insights into my person has changed my life for the better (and sometimes for worse). I get into trouble when I don't blog, and when I do blog, well I still get into some kind of trouble. But nonewithstanding, this blog has been a part of my life and I can't just turn my back away from it. Not now when I find more things to write about.

The past month or so has kept me busy doing mostly nothing, and things I should have been doing a long time ago. Some people call it backlog, but I would really like to think of it as a breakdown in my time management capabilities. Things that out to have been done before are still needing to be done now. Some projects that need to be finished are going along really slowly that it's not very pleasant anymore. And even more things need to be done by some time in the future. Nontheless, I fight and strive and try to do them.

I usually keep a TODO list somewhere, and what better place to put them than here -- so that when other people who actually read the blog read something they want to help me with, they could just shout out to me by emailing me or making it obvious somehow. Anyway, these things that need to be done are somehow trivial to some, but very time consuming for me. Any help would be very much appreciated.

THE SIMPLETRON

I am currently reengineering the simpletron implementation I did a couple of years back -- I'm using more advanced C++ constructs like templates and constructor overriding. No pointer arithmetic for me, and I'd rather learn how to implement iterators for the data structures that my friends and I have implemented over the last semester (namely the Binary Search Tree (BST) and the Adelson-Velskii and Landis (AVL) tree) for inclusion in the simpletron project as well as maybe perhaps the C++ standard template libraries.

So to anyone who knows how to implement iterators for your own C++ objects, links, hints, tips and tricks are most welcome.

THE KDSS

Well, due to near lack of respect for the project leader and utter disregard of other people's contributions, I have still yet to implement VERY MINOR CHANGES to the trapping efficiency computation code. Just capping the values between 0 and 1 is something that needs to be done, but evidently I'm just too lazy and stubborn to give way to someone who doesn't know what he's talking about one bit.

THE INC's

I need to do 1 interview of someone who knows something about parallel computing research (eng10/spcm1), submit 1 (or more) diskettes of the result on my study on parallel genetic algorithms (cmsc 170 -- AI), submit 2 projects that do freaky mathematical things using Java (cmsc 172 -- robotics). I also need to take 1 PE class for the next semester (the last) which should be PE 3 Advanced Swimming.

THE WORK

If dear uncle wins the Mayoral race in our homestown stuck in the 80's I better suit up for work to improve the municipal hall's network. As for now, I'm just waiting for the elections to pass by and have my uncle win it again.

THE SOCIAL LIFE

What more do I have to say, it needs to be worked on anyway.

Chill...

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